Set door ID state (locked/unlocked)

Export

exports["doors_creator"]:setDoorState(doorId, state)

Parameters

NameData TypeDescription

doorId

integer

The door ID

state

integer

Door new state. 1 = locked, 0 = unlocked

Example

Citizen.CreateThread(function() 
    local doors = exports["doors_creator"]:getAllDoors()

    -- This will close ALL the doors
    for k, doorData in pairs(doors) do
        exports["doors_creator"]:setDoorState(doorData.id, 1)
    end
end)

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